Sunday, July 8, 2018

Lore Piece - The Dragon Age

The Dragon Age
 
      Capable of growing to gargantuan sizes, gifted with flight, and able to breathe fire hot enough to melt stone, little else can rival the majesty, awe, and fear inspired by the sight of a dragon. Hello and welcome, this is Ken J. Bailey, author of the Alice Dippleblack series, and in this Lore Piece, we will explore a bit about the history of dragons and their part in forging Alice's world.

      During the centuries of chaos known as the Age of Titans, the remnants of peoples forced to flee the devastation brought on by the skyscraping earth giants, ran in terror into the uncharted parts of the world. Frightened, lost, and with little hope, these people wandered hostile lands, rife with dangers of every sort imaginable. Death came from ferocious beasts, poisonous plants, toxic waters, and even the very air could burst to life with screaming horrors. As their numbers dwindled, the remains of once great societies sought safety in whatever form it could take. A few would find caves to huddle in, taking solace within the Earth that at least limited from which directions death could approach. And within some of these caves, they would find dragons.

      As dangerous as the leviathans could be, and often were, the people saw that very little ever dared challenge them. Having few options, some chose to trade the innumerable dangers of the wild world around them, to the single deadly threat before them. It took great care, rare luck, and many sacrifices, but some of these people eventually became tolerated by their dragon hosts. Over time, the behemoths grew used to their scent and ways. Proud, the great reptiles came to know the people could do them no harm. And far wiser than their fearsome visages could show, some dragons saw the use of having the tiny beings around.

      The people, being very fragile, were of no threat to the dragons. They could keep pests and other lesser annoyances away that were too small for the dragons' own teeth or claws, and were an easily accessed, if meager meal. As the dragons became more tolerant of the small furry beings scuttling around their caves, the people began to worship them as gods. Living far longer then they, the dragons seemed immortal, endlessly powerful, and able to keep those in close proximity fairly safe from the many dangers of the outside world. Under the shadow of such great beings, the people's confidence in their ability to survive would grow.

      They picked off the remains of the dragons' meals, made tools from discarded bones, weapons from old teeth, and even armor from shed scales. Becoming bolder with these gifts, the people ventured outward, steadily carving out a place in their hostile world. As their populations grew, they constructed villages, often before the entrances of their dragon guardian's caves. They would offer their dragon sacrifices of themselves and slain beasts in the hopes of keeping their host appeased and its hunger sated. Many generations of these tribal people could live and die under a single dragon.

      Through the years, the people would often see their dragons leaving their caves, sometimes to hunt, other times to find mates and lay their eggs, but ever so often they would return with great wounds, and very rarely, not at all. This revealed to the people that dragons were not immortal, they bled and died like anything else. And, that dragons had rivals. The only living things the people could imagine capable of matching the raw power of a dragon, was another.

      It would be discovered that dragons, while solitary by nature, were also fiercely territorial. This was instilled in them at an early age. Careful observation would show that an expectant mother dragon would make efforts to find an isolated peak, often a dormant volcano, far from her own hunting grounds. Once found, she would seek a cave or even carve one out with her own incredibly durable claws. There, in her seclusion, she would lay her precious clutch of eggs. Once done, a mother will not leave her nest, protecting it with her life, until her brood hatches.

      The mother will not risk leaving her nest, even to eat, as dragon eggs are especially vulnerable to predators. Other dragons who find dragon eggs, or even young dragons, will kill them in order to increase their own offspring's chances of survival. Dragon eggs are also vulnerable to drops in temperature. If a nest is allowed to get too cold, it will slow the development of the clutch, extending the time a mother will have to wait without food. If left in such a state, the unborn dragon will perish. Mother dragons, incapable of producing body heat, as all creatures of cold blood, will use their fiery breath on themselves to heat their bodies and insulate their nests. Doing so, day after day without meals, is extremely taxing on the waiting mother.

      Finally, after a great deal of patients and care, the eggs will hatch, often together if the mother has done a good job of keeping them at the same temperature. The hatchlings will be led from the cave to water and their first food sources, often small things like bugs. Her great task now done, the ravenous mother will leave her children to the world. Not wanting to risk depriving her young of needed food, she will take flight with only the hope that all her work will see at least some survive.

      Early life for the hatchlings, being very small and flightless, is a trying time that few manage to live through. Their scales still soft and their flames still weak, they have little protection. Their only goal at this stage is to eat as much as possible in order to grow as quickly as they can. The larger they can grow, the less vulnerable they will be. But at the same time, the larger they grow, the more food they will need. Because of this, the brood, if enough survive infancy, will inevitably end up fighting with one another. 


      The most common scenario shows one dominate young dragon either killing or scaring off its lesser siblings. As it continues to grow, it expands its territory, fending off rivals and consuming all it can. Once it learns to fly, the striving young dragon will lay claim to even more land, taking over it's parent mountain and then expanding further as it ages. This expansion, along with its growth, will continue throughout its life. Doing so often leads to territorial overlaps with other dragons. Needing to keep their hunting grounds clear of rivals, disputes over land always culminate with a fight to the death. These brutal bouts, often leaving the landscape below bathed in blood, is likely the only thing that has kept dragons from overpopulating the world.

      As the people under them began to see that dragons were not immortal, could in fact be killed, and that their children were especially vulnerable, some would come to challenge the behemoth's godhood. Often spurred by the loss of loved ones to their tribe's ritual sacrifices or simply a dragon's desire for a snack, these brave few would seek vengeance upon there supposed guardians. Most would fail, becoming just another pile of bones decorating a dragon's nest, but some would discover truths that would change the course of their people forever.

      Able to coat their prey in flames, tear rock with claw and fang, fly through the air, and protect themselves with thick hides and scales, even young dragons are a force to be reckoned with. As they age, they only become more formidable. But a weakness does exist, a chink in the leviathan's natural armor. At the back of the head, near the base of the skull is a 'soft' spot. The area, though almost always guarded by a backward facing crown of horns, is often free of particularly thick scales to give the region greater flexibility. This is so that the dragon's head has free range of motion, particularly during flight when their necks are stretched forward. A well honed blade, at just the right spot, can slip in between the skull and vertebrae, damaging or even severing the spinal cord.

      A properly struck blow can paralyze a dragon, leaving it incapable of defending itself. Death for such a crippled creature is inevitable. Despite some wildly heroic tales of great warriors risking life and limb by leaping onto a rampaging dragon's back, climbing it's imposing racks of thickly thorned scales to strike one such mighty blow, most were attacked in their sleep.

      Once a dragon was slain, the people who believed in its power to protect them would need a new protector, and so they would venerate the slayer. Made desperate over their guardian's loss, the people would choose to believe the slayer to be a creature of greater power than even a dragon. And the slayer, often still hot with vengeance, would seek out another dragon, so they might prove it. As dragons were killed by the people that once worshiped them, they lost their divinity. They became animals to the people, incredibly dangerous animals true, but gods no longer.

      Confident in their new found glory, slayers would lead their people into the world, searching for others to show the truth they had found. As they wandered, some would find unhatched dragon eggs, and even hatchlings. Many would be destroyed on sight, but a few wise leaders would care for the young dragons, raise them, train them, and claim their strength for their own. These would become the first dragon riders. With the dragons' power, the people would venture more boldly than ever before. The fearsome beasts that once fed on the tribes were now feasted on. Deadly forests and harsh swamps would be burned away to make room for new villages. And, for the first time in many generations, the people truly prospered.

      The source of their new prosperity, great lengths were taken to raise more dragons. The people learned how to find and care for their eggs. How best to nurture their young. And, of course, how to train them to be the most powerful extensions of their masters' will. But more dragons meant more food was needed to keep them fed, which meant more land would have to be conquered. Doing so would bring the people back into conflict with their age old foe, the titans.

      These mountainous giants of earth and magic dwarf even the largest dragons, but to reclaim the great regions taken by them centuries ago, the stone goliaths would have to fall. But challenging a titan was not to be taken lightly. A great flight of skilled dragon riders would need to be rallied against it. Its shear size and strength meant even a slight shift in position, a mere step in any direction, for a titan would mean a mountain of rock slamming into any dragons that stray too near. And near they would need to be.

      Titans are constructs of magic at a magnitude never seen before. Tied to rifts by ancient sorcery, the living mountains had limitless power, granting them a semblance of immortality. The only way to fell them would be to enter the monsters themselves, brave their ever-shifting, pulverizing inners, and close the rift. Uniquely, dragon fire can burn even magic, and a rift is a near endless fount. Being hit with enough of a dragon's fiery breath will burn away the flood of magic pouring in from the rift, and eventually seal it. Enumerable riders and their dragons would be lost in attempts of this great feat. But when managed, a titan would be cut off from its sole source of power, and fall, back into the lifeless mountain it began as.

      The survivors of such a successful attack would be haled as heroes, but the few who managed to live through the sealing of a rift would be welcomed back to their people as the great kings and queens of their newly conquered lands. For a titan's fall not only freed the vast territories held under them, but the creatures' earthy remains, charged over the aeons with a rifts magic, would make for naturally formidable foundations on which to build the impressive keeps and castles of this new age. The Age of Dragons.

      As titans fell, many kingdoms would spring up from their ruin. These, and the dragons controlled by them, would then challenge others for supremacy. Centuries of war would see many kingdoms rise and fall, while others merged to grow stronger. During this age, dragons, above all else, brought dominance to those who had them, and servitude to those who did not. Fear and death once more became common for the people.

      Being so great a source of power, dragons inspired tremendous efforts of learning. How to raise them quicker, how to train them easier, and, in general, how to make them battle ready as soon as possible. The fallen titans would once again show their worth when it was found that dragons not only benefited from consuming minerals, as doing so strengthened claw, teeth, bone, and scale, but being fed rock infused with magic also made them more resistant to magical attack. But the reliance these early kingdoms placed in their dragons, would also be the behemoth's down fall.

      While learning to make their dragons even more formidable, the people also needed to learn how best to kill them, should they be challenged by a rival's flight. Nothing was more terrifying than a dragon attack. Left unchallenged, a single dragon could reduce an entry city and its inhabitance to ash and dust. And so, innovative weapons, deadly poisons, and all manner of tactics would be devised to combat the enduring threat.

      Dragons, once trained, would find little to threaten them aside from others of their kind, but young dragons, hatchlings and eggs especially, were another matter. With the goal of keeping an enemy's dragons from reaching battle ready condition, the sabotage of a rival's hatcheries and nurseries became a very handsomely rewarded trade, as did the slaying of any wild dragons in or around a rival's territory. As the wars went on, slain battle dragons became harder and harder to replaced. Desperate for the power and protection dragons could offer, people searched well beyond their own borders for more dragon eggs, even hatchlings they could tame. If found, these would frequently be forced into battle before they were ready, and would often be quickly slain.

      In time, sightings of dragons in the field or abroad grew so few that, for most, they became a thing to dismiss as wild rumor, until, eventually, no sightings existed at all. Great rewards would be promised to those who could find a dragon. But, despite generous fortunes spurring many to the search, none could be found. It then came to be believed that the great behemoths had finally become extinct in all the kingdoms, and the Age of Dragons was over. 
 
      That is, until a young Tokala and her friends made a most remarkable discovery in a lonely mountain, many years later.


      I know this was a bit of a long one, and I'd like to thank you for tuning in. I do hope you enjoyed this bit of lore from the Alice Dippleblack universe and look forward to having you next time.

      If you'd like to know more about a particular topic, feel free to let me know in the comments.

      If you're new to my writing, I hope this has built some curiously that might lead you to explore my completed works, available on Amazon.com and as audiobooks on YouTube.

For up to date details on my work, feel encouraged to visit my blog at kjbaileytheauthor.blogspot.com

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